Homework – Review 3 books that we have found in Ravensbourne library.
Writing Comedy – A Guide to Scriptwriting for TV, Radio, Film and Stage by Ronald Wolfe 2003
The reason I choose this book was as I like comedy, public speaking and how humor can be used in services. I enjoyed this book by Ronald Wolfe as the chapters and the subject matter was short and to the point. Useful insights into techniques for gags and these can be transferred to generating ideas and having fun. The way I decided to read this book was to read the introduction and the table of contents to fish out any interesting points on comedy structure for mainly public speaking and service design.
For each chapter I have summarised:
CH 1 Getting Started – The main point described is do not worry about technical terms or layout. Just make the script understood WRITE IT AND FINISH IT.
CH 2 Are there any formulas? – Outlines some simple techniques for starting generating gags. Easy and simple to use.
CH 3 How do you start writing a sketch? – Think about a broad topic in the news and apply tricks to spark your ideas off.
CH 8 Visual Comedy – Sums up “When you have to tell your audience something – think … is there a visual way of doing it? and of course getting a laugh.”
CH 9 Characterisation – Have strong characters.
CH 20 Standup Comedy
- Method: Subject
- MAKE AN WORD ASSOCIATION LIST
- Work out a gag or two for each word on list.
- Make a routine
I enjoyed the book, the subjects explained used many examples and chapters were short. Recommend.
Time – 1 hour 30mins
Basic Layout Design – By Tommy Thompson 1950
This book is old, older than me by 30 years.
Looked at the table of contents. It is a very interesting and simply designed book. It is about graphic design and how it is evolving in 1950 perspective. It gets down to basics with form and lines with great visual examples.
P22 – “All nature is in balance. Disrupted, it corrects itself. Observing it enlarges our own sense of balance. Our inherent sense, if realised, helps us to criticise and adjust our patterns.Our work then becomes an imitation of nature, but a fuller expression of nature through ourselves.”
P24 “To design is to designate; to plan mentally, to set apart for a purpose; to scheme. Then, and only then, it it to picture. Technique without theme is expressionless and unbalanced. Technique that dominates structure is dishonest and unnatural” not sure if I agree on the not practicing and trial and error part.”
Time – 45mins
The Computer Game Design Course – principles, practices and techniques for the aspiring game designer by Jim Thompson, Barnaby Berbank-Grenn and Nic Cusworth 2007
The book is made up of three parts (Design Theory, Design Process and Design Production). The chapters that interested me were:
– Storytelling games – Give the story structure and multiple story structure used in games and levels.
– Communication and writing – Great information for making a pitch document
It is a well structured book on the idea to production and to playing a game. Very visual and loads of examples and case studies.
Time – 30min